The Stolen Artifacts
Balancing: Balancing is a really important part and it took lots of hours and iterations. I’ve worked with David Valdivia on the balance of the game, in order to make a funny and fair gameplay.
UI: As a designer, I’ve also worked in the UI design. What information should be shown to the player, where should it be displayed and in what circumstances, etc.
(Units selection panel)
(Groups buttons)
(Building menu)
(King Terenas Dialog)